This extra time will allow us to do just that.Īs soon as we’re ready to test ARC Raiders with a more sizable number of players, we will be diving into more detail about the game, its promise, and its gorgeous (but lethal) world.Īnd without getting into spoiler territory, I wanted to give you a heads up that more news from Project Discovery is due very soon™, so stay tuned. Over the course of this spring, we started to concept and prototype a PvP-focused game mode in the ARC Raiders universe that we’re eager to spend some more time on before the game’s release. The world of ARC Raiders is exceptionally compelling and lends to many ways to play. It’s a decision that will also allow us to expand and refine the ARC Raiders experience. For a young, relatively small studio like ours, releasing two games in short succession would have strained our teams and resources, many of which are shared between the two projects.Īs such, we decided to let Project Discovery be our studio’s first game to market, pushing ARC Raiders to a 2023 release. ![]() ![]() This is the Normal family, which is part of the superfamily along with Semi Condensed and Condensed, each with 9 weights in Roman and. Drawing from the visual style of the California public, Barlow shares qualities with the states car plates, highway signs, busses, and trains. We'll let you know as soon as you can download it.So much so, that we started facing the prospect of being able to release two games simultaneously. Barlow is a slightly rounded, low-contrast, grotesk type family. Furthermore, it will be strictly multiplayer (due in part to the size of the single-player maps), and should be released "very, very soon".įor a FAQ document with lots of answers to the obvious questions, this is the link you want. As such, the Halo Custom Edition will work completely apart from Halo: Combat Evolved as released on the PC - having not been through Microsoft or Bungie's testing process - but will require an original CD key in order to use. In case you're wondering, it seems from interviews with Gearbox staff that the separate Custom Edition idea originally came from Microsoft and Bungie, who didn't want the extra hassle of having to support it themselves. The idea behind all this seems to be that if you want to play around with custom content created by other gamers, but don't actually want to make any yourself, you can just download Halo Custom Edition, whereas mod-making types can go for the extra 250MB worth of HEK and get modding. The second, the Halo Editing Kit (HEK), will be about 250MB and consists of the tools, tutorials and artwork needed to create custom content for the PC version of Halo. The first, Halo Custom Edition, will be a 170MB-or-thereabouts executable that resides in its own separate directory and includes lots of new little features and improvements, including adjusted net code and faster performance from pixel shaders. ![]() Gearbox is readying a new version of Halo called Halo Custom Edition, the developer has announced, giving the game's many fans the chance to create mods and other custom content using the v1.04 codebase of the game as a template.Īlthough reports on this seem a bit confused, the basic idea is that Gearbox will release a new version of Halo in two parts.
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